#include "Context.h"

int main(int argc, char *argv[])
{
    Context *context = new Context();
    context->setState(new ConcreteStatePlay());
    context->doAction();
    context->setState(new ConcreteStatePause());
    context->doAction();
    context->setState(new ConcreteStateStop());
    context->doAction();

    delete context;
    return 0;
}
